Galactic civilizations 2 gold edition wiki


















So can I see a line coming out of the fog indicating the enemy's next move or distance so I can plan my move accordingly? Along the lines of the previous question, when I click one of my ships, can I see a radius on the map of how far I can move that turn?

How useful is the Creativity racial bonus really? It seems like it would be extremely useful, but how does it really work? Civ 4 came with a great Technology tree map,which made it easy to follow But this game galactic civ did not come with any tech map Very strange as it makes it so much harder to play:.

I remember in Galactic Civilizations, the original, we could build a Terror Star. Was this function removed? I am playing Gal Civ 1, a copy I bought a few years ago now Gold Edition or something and this has terror stars, I've not got as far as building one yet but I have seen it on the research panel so it is there. I remember because I thought it was very cool that I could build a Death Star! Shouty, 22nd Jan Twilight of the Arnor includes Terror Stars.

Remeber to protect it because it has no defences or wepons of its own to protect itself. When I start the game, it shows the Stardock logo and then the opening cinematic with minimal problems some stuttering, my graphics card is not so good. Then, after the opening cinematic is done, it quits straight to desktop. This happens whether or not I click the mouse to skip the cinematic. The first time I started, it did say that my video card and drivers were not as good as they should be, but it shows the cinematic anyway, so it probably isn't my video card.

This has happened every time I do it, except one time after I clicked to skip the scene there was a ghost image on my desktop of one empty menu button and one floating "options. What is causing it? I just installed the game today and it has not worked correctly once. Please help. I will update my drivers, but I am not sure if this will help. What's the solution for my problem? Can you please give a an answer either way, been trying for about 2 weeks vier email with no real response. As far as I know, this is on a planet-by-planet basis.

Miborovsky , 9 March UTC. Hi, I've just started a new game. The places in the small galaxy are being defined, and I feel an alliance is just what I need to secure my place in the universe. However, even though I have the "Alliances" tech, all other races are "neutral" to me.

What can I do to improve it to "close" so I can ally with at least one of them? I tried to just add the file into the "music" folder, that didn't seem to work.

Can someone explain exactly how music files are added? See planetary improvement strategies , in particular the Initial Build Order section. Then this game is seriously flawed. It absolute nonsense then i have advanced espionage on race, but cannot see where its planets are located. I have found that double clicking a rally point in space when nothing else is around it will bring up a dialog allowing you to disband it.

However, when a starbase is over that point which I usually do on purpose to allow easy constructing I cannot find a way to ever remove it from the game. How do you select rally points that have other objects over them? After tweaking the starting abilities of a race and playing a game, the settings for that race names, abilities, party, colors will all be at those same settings for further games.

There does not appear to be a way to put the race back to its defaults. This is important because it will get rid of bonuses that you normally cannot get for a race on the abilities panel which seems odd in and of itself.

It can be done in game by clicking the load button when choosing Race. Then delete older saved versions. Except for the adjustable color frames, they're extremely hard to spot, as if they'd be lying in deep shadow, with no light anywhere around. Planets and stars aren't visible either. Just some circles with names underneath. Have a GeForce 4 Ti with new drivers and tried the 3dAnalyzer.

Any ideas? When trying with a high enough logistics count the ships selected stay separated, and an 'empty fleet' is created instead just an empty thumbnail with no ship in it and logistics count. For example, many people seem to be stumbling over the concept that population plays no role in how productive a planet is. Different species have different strengths and weaknesses, as well as different levels of xenophobia i. Player choices in the game will give them points in one of these 4 areas, allowing them to unlock new ideology perks that give them new features and bonuses as well as penalties.

Control involves how much direct authority you have over your civilization. Control acts as another resource you can use to make direct decisions on the map. From Galactic Civilizations - Official Wiki.

Announcement Trailer. Trailers Screenshots. Category : Wiki. Navigation menu Personal tools Log in. As leader of a galactic civilization, it is up to you to ensure the triumph of your civilization. Fight wars, design star ships, research new technologies, negotiate treaties and build an empire that will stand the test of time in this award-winning turn-based strategy game. The second and final expansion pack to Galactic Civilizations II is now available.

Get Twilight of the Arnor on its own or pick up the entire saga together at a discounted price. The crew here at Stardock cares a lot about our community and the games that we produce for you. That's why we're pleased to announce that version 2. Even when a title is "finished" and put out to market, there are always little things we find that could use a tweak or a change here and there.

We also know what it's like to enjoy an old game so much that you keep going back to it, even when there are newer and "better" versions of it out there. With help of some awesome community members, the Dev Team has taken all of the suggestions and implemented them into this update.

You can find he entire change log spoiler alert: it's long! They also gave me a long list of areas where they thought I could improve the AI, which I used to dig into the now 10 year old AI source code base to implement. We hope you enjoy the update. We have an awesome community here at Stardock and are so very happy that you're a part of it. Have a great holiday season! Special Thanks.

The ultimate strategy sandbox has arrived. Jump in on launch weekend, and get a free not-for-sale DLC pack with exclusive ship parts for our early adopters.

The empire you forge reflects your choices, from warrior societies organized around conquest to pragmatic economic powerhouses whose strength is in their allies. As it turns out, that run may have only barely covered the initial demand. Galactic Civilizations II has been well received by the critics.

They praise the advances since the last game with regards to graphics, interface, and gameplay. The lack of multiplayer is a common complaint, although this may be added on as an expansion at a later date.



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